android 获取手机的CPU型号

2018-12-14 17:19:47
 Log.d("build","BOARD:" + Build.BOARD);
Log.d("build","BOOTLOADER:" + Build.BOOTLOADER);    
Log.d("build","BRAND:" + Build.BRAND);
Log.d("build","CPU_ABI:" + Build.CPU_ABI);
Log.d("build","CPU_ABI2:" + Build.CPU_ABI2);
Log.d("build","DEVICE:" + Build.DEVICE);
Log.d("build","DISPLAY:" + Build.DISPLAY);
Log.d("build","FINGERPRINT:" + Build.FINGERPRINT);
Log.d("build","HARDWARE:" + Build.HARDWARE);       
Log.d("build","HOST:" + Build.HOST);
Log.d("build","ID:" + Build.ID);
Log.d("build","MANUFACTURER:" + Build.MANUFACTURER);
Log.d("build","MODEL:" + Build.MODEL);
Log.d("build","PRODUCT:" + Build.PRODUCT);
Log.d("build","RADIO:" + Build.RADIO);             
Log.d("build","TAGS:" + Build.TAGS);
Log.d("build","TIME:" + Build.TIME);
Log.d("build","TYPE:" + Build.TYPE);
Log.d("build","UNKNOWN:" + Build.UNKNOWN);         
Log.d("build","USER:" + Build.USER);
Log.d("build","VERSION.CODENAME:" + Build.VERSION.CODENAME);
Log.d("build","VERSION.INCREMENTAL:" + Build.VERSION.INCREMENTAL);
Log.d("build","VERSION.RELEASE:" + Build.VERSION.RELEASE);
Log.d("build","VERSION.SDK:" + Build.VERSION.SDK);
Log.d("build","VERSION.SDK_INT:" + Build.VERSION.SDK_INT);
String[] abis = new String[]{};
        if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.LOLLIPOP)
        {
            abis = Build.SUPPORTED_ABIS;
        } else {
            abis = new String[]{Build.CPU_ABI,Build.CPU_ABI2};
        }
        StringBuilder abiStr = new StringBuilder();
        for(String abi:abis)
        {
            abiStr.append(abi);
            abiStr.append(',');
        }
--------------------- 
作者:LoveWyf_ 
来源:CSDN 
原文:https://blog.csdn.net/qq_25412055/article/details/53884582 
版权声明:本文为博主原创文章,转载请附上博文链接!


  • 2017-03-11 08:39:13

    mysql存在就更新,否则插入

    ,如果要在插入的时候先判断插入的数据是否存在数据库中,那每一次插入之前都要进行一次select的操作,这样效率不高?如何优化蛤?

  • 2017-03-13 12:07:19

    JavaScript原型与原型链分析

    JavaScript没有类的概念,但几乎所有的东西又是基于对象的,同时也能实现继承,这就是js跟其他OOP语言最大的不同之处,这也是js最难理解的一块。下面我来说说我个人的理解。

  • 2017-03-15 07:43:19

    NodeJS服务器”热部署“代码,实现动态调试

    如果你有 PHP 开发经验,会习惯在修改 PHP 脚本后直接刷新浏览器以观察结果,而你在开发 Node.js 实现的 HTTP 应用时会发现,无论你修改了代码的哪一部份,都必须终止Node.js 再重新运行才会奏效。这是因为 Node.js 只有在第一次引用到某部份时才会去解析脚本文件,以后都会直接访问内存,避免重复载入,而 PHP 则总是重新读取并解析脚本(如果没有专门的优化配置)。